

When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.


You can change color definitions inside 01_cck_titles.txt which is would in the folder for this mod \common\landed_titles The custom colors are by default set to some I pulled from a random generator. The last 4 are marked as custom and I recommend players to set those to whatever colors you wish. The first 12 colors use predefined colors. If you are playing as a culture that uses house or dynasty coa instead of title coa, you wont see any changes unfortunately.ĭetails: The change realm color decision has no cost and lets the player switch between up to 16 colors. This mod adds Decisions, events and titles that alter the checksum.

If you change the color of a title with this mod and then remove it, the color will not change back until you START A NEW GAME. This mod works by adding new unlanded titles, so you need to START A NEW GAME. So it works not just with kingdoms but counties, duchies and empires. This mod adds 2 player only decisions to change the map color and coat of arms of your primary title.
